KORG Modwave Wavetable Synth
En kruttønne av en synth med distinktive bølgeformer, Kaoss Physics og Motion Sequencing 2.0
modwave builds on the DW legacy and transforms it into a modern monster synth, featuring incredibly deep wavetable oscillators, gorgeous filters, wildly flexible modulation, unmatched polyphony, comprehensive pattern sequencing, and immediately satisfying hands-on control.
New features in modwave software version 1.1 adds support for the modwave Editor/Librarian and Sample Builder, and provides many other new features and operational improvements as detailed below.
The modwave Editor/Librarian lets you edit and organize Performances, Programs, Motion Sequences, and Motion Sequence Lanes, and import and organize Wavetables. You can also edit all internal effects parameters (over 60 for some effects!), and create your own Effects Presets. Use your MacOS or Windows computer to get a quick overview of your sounds, with graphical editing for Motion Sequences, Kaoss Physics, envelopes, LFOs, and more. Create modulation routings simply by dragging a mod source onto a destination. Motion Sequences are animated as you play, and knobs and sliders show the results of modulation in real-time.
The modwave Editor/Librarian is available as a free download from www.korg.com. For more information, please see the documentation included with the download.
Load up to 4GB of your own samples into the modwave using Korg’s Sample Builder, an application for MacOS and Windows. Import mono or stereo .wav files, including .wav metadata for loop points and root keys, at practically any sample rate. Sample Builder also includes basic tools for editing start points and loops. Arrange the samples across the keyboard to create Multisamples for the wavestate. Group Multisamples into Banks; the modwave can have one user sample bank loaded at a time, with up to 3,000 mono samples (1,500 stereo) in up to as many Multisamples. Multisamples use unique identifiers, so Programs keep track of them even if they are loaded in a different bank, or if the bank order or name changes.
Sample Builder is available as a free download from www.korg.com. For more information, please see the documentation included with the download.
Kaoss Physics now includes a new parameter, Lag Time. Also, the Edge Pass-Thru parameter is now renamed Edge Bounce.
Lag Time [0 msec...10 sec] This controls a set of lag filters which smooth out the modulation values generated by Kaoss Physics. 0 msec is the default; the modulation values directly represent the movement of the ball. Higher values create increasingly gentle transitions between values, smoothing out abrupt changes. Note: Lag Time affects only the Kaoss Physics modulation outputs, rather than the motion of the ball.
Edge Bounce [Off, On] Previously, this parameter was named “Edge Pass-Thru.”Off: This removes the walls entirely, so that the surface wraps around to the opposite edges like a vintage arcade game. On: The ball bounces off of the four walls.
The System Stats page now includes a new read-only parameter, Available Storage. Available Storage [Amount in GB or MB] This shows the amount of internal space available for saving sounds and samples.
In addition to the changes described above, modwave software version 1.1 includes a number of other improvements and bug fixes.
modwave also introduces two unique new tools for creating dynamic motion: Kaoss Physics and Motion Sequencing 2.0. Kaoss Physics combines an x/y Kaoss pad with modulatable game physics to create a responsive, interactive controller that is—besides being powerful— a lot of fun. Motion Sequencing 2.0 brings the organic, continuously evolving patterns of the wavestate's Wave Sequencing 2.0 into the world of motion sequencing, including multiple lanes and real-time recording.
Like Wave Sequencing 2.0 (wavestate) and altered FM (opsix), modwave’s evolved wavetable synthesis delivers its own brand of completely unique sounds and a knob-per-function layout that makes customizing those sounds fast and easy. To start, there are hundreds of preset sounds empowered by this new architecture, organized by front-panel category buttons, and all instantly customizable via the four Modulation Knobs. modwave's distinctive wavetable timbres deliver aggressive basses & leads, and lush ambient pads will add a new dimension to your tracks. Those who want to dig deeper will find an endless source of discovery; you'll be finding new things in this synth for a long, long time. Save as many new sounds as you like; there's room for thousands more.
modwave synthesis engine
When we call the wavetable oscillators "deep," we are not kidding. Start with over 200 wavetables, each containing up to 64 waveforms—from thousands of individual waves. Use the 30+ Modifiers to change their basic character, and the 13 Morph Types to process them in real-time. Create new hybrids from any two wavetables using the unique, realtime A/B Blend. Quick math: that's over 230 million wavetable variations out of the box, before you even add modulation. No need to stop there, though! Load your own custom wavetables in Serum or WaveEdit formats; there's room for thousands more. Or, layer wavetables with samples from the built-in, multi-gigabyte PCM library.
Each Program has two full-featured wavetable oscillators, plus a sub oscillator/noise generator and any of a dozen stereo filter types, including the aggressive MS-20, sweet Polysix, and the newly enhanced Multi Filter. Animate almost any parameter using the massively flexible modulation system, with four triggerable envelopes, five LFOs, dual mod processors and two key-track generators–plus multi-lane Motion Sequencing and Kaoss Physics.
Even with all that synthesis power, playing up to four simultaneous wavetables per voice in a single Program, the modwave still achieves 32-voice polyphony, incredible for a wavetable synth. Layer two Programs together for double the possibilities.
Kaoss Physics models a ball rolling on a surface and/or bouncing off walls. Start the ball by flicking a finger on the x/y pad, or launch the ball automatically using a trigger source such as Gate + Damper. You can also directly control the ball by holding your finger on the pad. The position of the ball produces four modulation signals, which can be used to control any modulation destination you like: the X and Y locations, the distance from the center, and the angle relative to the X axis. This method of applying automated modulation is a first, and the results are modulations that are engrossing and evolving.
There is a bump in the virtual surface, going either down or up, like a valley or a hill. You can set the height or depth of the bump, and choose one of several different shapes for its slopes. The surface has adjustable friction, so that the ball slows down as it travels. There are walls on the four sides of the surface, and when the ball hits a wall, it bounces off. Walls can slow down the ball, as if they were padded, or accelerate the ball, like bumpers in a pinball machine. The walls can also be removed entirely, so that the surface wraps around to the opposite edges like a vintage arcade game.
The modeled environment can create specific modulation effects. For instance, use a centered bump with negative height so that the modulation values always eventually return to 0. Or, position a bump with positive height on a side or a corner, to push modulation values away from that zone
Most parameters, including Tilt, Friction, Time, Bump Height and Position, etc. are modulatable. You can even modulate them from the Kaoss Physics outputs—for instance, try modulating Tilt X with Kaoss Y.
The result is an interactive controller that amplifies your physical gestures, transforming them into complex musical results. Did we mention that it's fun, too?
Motion Sequencing 2.0
Motion Sequencing 2.0 is evolved from the wavestate’s Wave Sequencing 2.0. Timing, Pitch, Shape, and four sets of Step Sequence values are separated into “Lanes,” each with their own loop start and loop end, adding a deeper, more customizable level of phrase and modulation recording.
Every time the sequence moves forward, the individual Lanes are combined to create the output. For instance, a step sequence value may be matched with a different duration, pitch, and shape every time that it plays. You can modulate each Lane’s loop points separately for every note, using velocity, LFOs, envelopes, Mod Knobs, or other controllers. Each note in a chord can be playing something different!
Lanes can also randomize the step order every time they play. Finally, individual steps can be randomly skipped, with a modulatable probability from 0 to 100%. The result is organic, ever-changing sounds that respond to your control. The dual onboard arpeggiators can interact with Motion Sequences for even more possibilities.
Deeper into the synth engine
What's a wavetable?
Wavetables are sets of single-cycle digital waveforms, arranged in a specific order. The wavetable's "position" determines which waveform is played. Moving the position with an envelope, LFO, or other modulation source creates subtle or dramatic changes in timbre. Some wavetable systems switch abruptly from one waveform to another; others crossfade smoothly between them. The modwave can do either one.
Use over 30 Modifiers to alter the character of any wavetable at load time. For instance, isolate the odd or even harmonics, add weight through anti-aliased quantization or saturation, or revisit the gritty character of old-school wavetable synths with the Vintage 8 & 12 options.
The 13 Morph Types let you stretch, squeeze, reflect, and otherwise alter the wavetables in real-time, changing their timbre and—when modulated—creating additional motion in the sound. Sync creates classic swept-sync timbres, using only a single oscillator. Three special Morph Types—FM, AM, and Ring Mod—modulate Osc 2 with Osc 1, and even apply to samples.
Using the unique A/B mode, oscillators can blend any two wavetables with phase-synchronous precision—different from simply layering voices—opening up a dimension of intermediate waveforms. Add body to otherwise "thin" waveforms, for instance, or a touch of sizzle to a mellow timbre. Even fade between two different "modifier" versions of the same wavetable. A/B Blend can be modulated in real-time, of course.
Gigabytes of samples
Wavetables also sound great when layered with samples, and the modwave oscillators handle that with aplomb. Totaling in the gigabytes, the modwave’s sample library includes new material from KORG, Airwave, and Francis Preve, plus a bank from Plugin Guru and a selection from the Kronos and Krome libraries.
Filters for days
Add vintage character to your sounds with the aggressive MS-20 Lowpass or Highpass filters, or the strong, sweet Polysix Lowpass - all newly enhanced with gain controls to make it easier to dial in the resonance timbre. Shape and refine with a full collection of resonant 2-pole and 4-pole Lowpass, Highpass, Bandpass, and Band Reject filters. Or, step outside the box with KORG’s unique Multi Filter, which creates modulatable blends of multiple modes simultaneously - now with presets on a front panel knob, for easier exploration of its many possibilities.
Control and modulation galore
Bursting with knobs and controllers, the modwave invites you to explore. Oscillators, filter, envelopes, LFOs, and effects are all at your fingertips with dedicated front-panel controls. Four programmable Mod Knobs are customized to bring out the most in every sound. Use the knobs in realtime performance, and also save the results as new sounds. The Hold button lets you sustain notes or chords indefinitely, while you explore the front-panel controls or play other gear.
Add in Kaoss Physics and the Pitch Bend and Modulation Wheels, and you’ll always have multiple dimensions of realtime expression.
Want to dig deeper? Almost all front-panel knobs, and most on-screen parameters, can be modulated. You can even modulate settings for individual Motion Sequence Steps! Mod Processors let you transform modulation signals using quantization, smoothing, curvature, and more.
An arsenal of effects
The modwave’s superb effects deliver production-ready sounds. Each Layer has three dedicated effects, plus a send to the Performance's master reverb, followed by a master parametric EQ. Along with standards such as compressors, EQs, choruses, flangers, phasers, and stereo delays, you’ll find distinctive processors such as the Wave Shaper, Talking Modulator, Reverse Delay, Multiband Mod Delay, and Overb (from the OASYS and Kronos), plus modeled effects including VOX guitar amps, VOX wah, multi-head tape echo, and a collection of classic guitar pedals.
Randomization that inspires.
Looking for even more inspiration? A dedicated front-panel button, marked by a “dice” icon, generates new sounds via intelligent randomization. Randomize the entire sound or just a part of it, such as the oscillators, filter, or effects. Use the results directly, or as a jumping-off point for your own creations.
The modwave Editor/Librarian lets you edit and organize sounds via your macOS or Windows computer (including the latest Apple M1-based systems). Using USB networking for high-speed communication, it works like a second front panel for the instrument, so there's no need to synchronize or transfer data. Animations show the effects of modulation in real-time - a great help when programming.
Set Lists and Smooth Sound Transitions
Set Lists offer effortless organization of your modwave Performances, and deliver instant access at the gig or in rehearsal. Smooth Sound Transitions allow previously-played voices and effects to continue to ring out naturally, even once a new sound has been selected.
Balanced stereo outputs connect to any recording or monitoring system, and a stereo headphone output is provided for private playing or onstage cueing. Din-style MIDI jacks ensure connection to other MIDI-equipped instruments and audio gear, and the modwave supports class-compliant USB MIDI connections to Windows and macOS computers.
Designed by KORG R&D in California.
KORG R&D created the wavestate and the original Wavestation, co-created the OASYS and Kronos, and has developed fundamental technologies behind many other KORG instruments. The modwave reflects their unique aesthetic, delivering stunning sound, deep flexibility, and immediate physical control via cutting-edge technologies.
Key sound designers from the wavestate, Airwave and Peter “Ski” Schwartz, joined Francis Preve, Richard Devine, and the Korg voicing team to create the modwave’s incredible sound library.
Free bundle of music software
The modwave comes with a diverse collection of music software to help you take your music to the next level, including Reason Lite for song creation, Izotope's Ozone Elements for AI-powered mastering, Skoove for improving your keyboard playing skills, and software synths from KORG and other brands.
Apps for iPad/iPhone
KORG Gadget 2 Le (music production studio DAW app)
KORG Module (piano/keyboard sound module app)
Software for Mac/Windows
KORG Collection - M1 Le (synthesizer sound module)
UVI Digital Synsations (synthesizer sound module)
AAS Ultra Analog Session (synthesizer sound module)
AAS Strum Session (acoustic guitar sound module)
AAS Lounge Lizard Session (electric piano sound module)
Reason Studios Reason Lite (DAW music production software)
Skoove free 3 month trial of Skoove Premium (online piano lesson)
KORG Gadget 2 Le for Mac (DAW music production software)
iZotope Ozone Elements (Audio Mastering Plug-in Software)
Keyboard: 37 keys (velocity and release-velocity sensitive)
Maximum Polyphony: 32 stereo voices
Sound generating system: modwave synthesis engine
Controllers: Mod Wheel, Pitch Wheel, Kaoss Physics, 4x Mod Knobs
Other Sources: 4x Envelopes, 5x LFOs, 2x Mod Processors, 2x Key Track, Seq Lanes A-D, Step Pulse, Tempo, Program/Performance Note Count, Program/Performance Voice Count, Poly Legato, Velocity, Exponential Velocity, Release Velocity, Gate, Gate+Damper, Note-On Trigger, Note-On Trigger+Damper, Note Number, Aftertouch and Poly Aftertouch (external MIDI only), MIDI CCs +/-, MIDI CCs +
Destinations: Most parameters can be modulated, including parameters of individual Motion Sequence Steps. Depending on Motion Sequence length, there can be more than 1,000 potential modulation targets per Program.
Pre FX: Decimator, Graphic EQ, Guitar Amp, Modern Compressor, Parametric EQ, Red Compressor, Ring Modulator, Tremolo, Wave Shaper
Mod FX: Black Chorus/Flanger, Black Phase, CX-3 Vibrato Chorus, EP Chorus, Harmonic Chorus, Modern Chorus, Modern Phaser, Orange Phase, Polysix Ensemble, Small Phase, Talking Modulator, Vintage Chorus, Vintage Flanger, Vintage/Custom Wah, Vox Wah
Delay: L/C/R Delay, Multiband Mod Delay, Reverse Delay, Stereo/Cross Delay, Tape Echo
Master Reverb: Early Reflections, Overb Master EQ: 4-band parametric EQ
Inputs/outputs: Headphone (6.3 mm stereo phone jack), OUTPUT L/MONO and R (impedance-balanced 6.3 mm TRS phone jacks), DAMPER (6.3 mm phone jack, half-damper not supported), MIDI IN and OUT connectors, USB B port
Power supply: AC adapter (DC12V, 2500mA)
Power consumption: 5 W
Dimensions (W × D × H): 565 × 338 × 93 mm/22.24” × 13.31” × 3.66”
Weight: 2.9 kg/6.93 lbs.
Included items: AC adapter, Precautions, Quick Start Guide
Accessories (sold separately): DS-1H damper pedal, PS-1 pedal switch, PS-3 pedal switch
*Specifications and appearance are subject to change without notice.